package org.xxforest.game.core.scenes.scene2d;


import com.badlogic.gdx.graphics.g2d.SpriteBatch;

public abstract class XXLayer extends XXNode{

	public XXLayer(float width , float height){
		this.setWidth(width);
		this.setHeight(height);
		this.touchChildrenAble() ;
	}
	
	@Override
	public void draw(SpriteBatch batch , float delta) {
		
	}
}
